In the first episode, he wants to join the Raimon soccer club, but upon arrival, a mysterious team crushes the Raimon soccer club, including its second team. However, it is being controlled by Fifth Sector and he is highly against it. Geo characters can provide Crystallize to generate Electro shards, which can mitigate a reasonable amount of damage from its attacks.Set 10 years after the first anime Inazuma Eleven, a new soccer system is implemented where the results of matches are predetermined even down to the point scoring.Ī boy called Matsukaze Tenma loves soccer. In this state, the Thunder Manifestation uses more powerful attacks that deal massive damage if not dodged or shielded against. The bar automatically fills if the player gets caught in one of the sporadic shockwaves or upon reaching 75% of its health if not enraged. In the event of the strike probes, simply walking out of their radius will cause its fury to deplete. In its passive state, the Thunder Manifestation only unleashes strike probes and occasional shockwaves that increase its fury if the player is caught in them. Like Specters, the Thunder Manifestation has a "Fury" buff which is initially empty. However, it tends to teleport frequently and as such, Pyro or Cryo characters are recommended when fighting this boss, especially bow or catalyst users due to their ability to attack and/or home in from afar and the fight mostly requiring players to dodge its attacks when it becomes berserk. While the Thunder Manifestation is a flying target, it typically sticks low to the ground, allowing for melee units to hit it. Similarly to the Electro Hypostasis, the Thunder Manifestation is an entity of pure Electro energy and thus is immune to all Electro attacks. Media:Thunder Manifestation Oscillating Prison.ogv The circle will then stop and activate, unleashing an electrical prison that homes in on the player, dealing rapid, heavy Electro DMG if touched or inside of. Oscillating Prison: Charges up and targets the player with a thunder circle for a short duration.The bolts will strike in a circular area, and for every wave it will strike three times, dealing Electro DMG. Torrential Descent: Flies up and calls forth several lightning bolts to descend upon the player.Dive Bomb: Flies and repositions itself near the border of the arena, then it dives forward in a straight line, dealing Electro DMG.Sundering Plumes: Forms five sets of electric feathers, and releases them against the player, dealing Electro DMG.Walls of Lightning: Summons two walls of lightning to the player's sides which quickly close in on them, dealing massive Electro DMG on contact.
Smack: Quickly raises one of its wings and smacks at its target, dealing Electro DMG.
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Media:Thunder Manifestation Full Arena Strike.ogv Full Arena Strike: After reaching ~75% HP, if not enraged, unleashes a full Electro shockwave that deals Electro DMG and automatically enraging the Manifestation.Random Strikes: Performs several lightning strikes randomly around the arena that each deal Electro DMG.Upon entering the range of these sigils while it is pulsing, the Thunder Manifestation gains 25% Rage. Strike Probes: Flies into the air and releases several Electro probes around the arena that pulse intermittently, dealing Electro DMG around it.
Names are unofficial except for Strike Probes (as shown in the image gallery) While not Enraged Rewards and difficulty increase with Adventure Rank (AR).Īrtifact drop ranges are primarily sourced from the Genshin Data Gathering team.